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Welcome to blender secrets.
A place to level up your blender skills.

The easiest modeling technique? Double Subdiv method

The easiest modeling technique? Double Subdiv method

This simple but powerful modeling technique, which you might call the "double subdiv method" is great for quickly creating base meshes. It allows you to be creative, and automatically gives you quad topology.

If the one-minute explanation above was too quick for you, please watch this longer version of the topic:

Of course, this is also explained in detail in my Blender Secrets e-book.

How to Texture Paint in Blender

How to Texture Paint in Blender

4 new retopology tips to discover!

4 new retopology tips to discover!